Price of Power

Clerics, Elves, and Magic-Users are touched by the magic they wield. Each have an additional trait: Taint or Stigmata. This score begins at 1 and may increase when the character comes into contact with a powerful object of magic or grows in power by gaining a level. In each of these instances the character will test to see if their Taint or Stigmata increases:

When testing for Price of Power roll 1d6:

  • If the roll is equal to or less than current Taint/Stigmata nothing happens
  • If the roll is greater than current Taint/Stigmata
    • Taint/Stigmata +1 and
    • Roll on appropriate trait table below

Taint*

Taint are the visible signs that the Elf or Magic-User has been touched by magic. Roll on the following table once at 1st level, once whenever the Magic-User’s Lore (Forbidden) score increases, or whenever indicated by Price of Power test.

Roll 1d20, any result achieved more than once is ignored, unless the given effect is broad enough to admit multiple examples:

  1. Character’s hair turns white or falls out completely
  2. Character acquires a pallid and/or waxy complexion
  3. Character is wracked with a incurably phlegmatic cough
  4. Character acquires a strange obsession
  5. Character experiences periodic hallucinations
  6. Character develops a limp in one leg
  7. Character develops a facial tic
  8. Character exhibits sores/boils on his skin
  9. Character periodically breaks into fits of uncontrollable laughter
  10. Character’s nose begins to rot away
  11. Character loses the senses of taste and smell
  12. Character develops an allergy to a common food, animal, or object
  13. Character’s lips crack and bleed
  14. Character weeps tears of blood
  15. Character’s eyes either bug out or sink deeper into their sockets
  16. Character’s arm or hand withers, becoming largely useless
  17. Character’s finger and toenails grow at a prodigious rate
  18. Character’s spine twists
  19. Character’s body is periodically wracked w
    ith spasms or seizures
  20. Character develops webbing between his fingers and toes

Stigmata*

Stigmata are the visible signs that the Cleric has been touched by the divine. Roll on the following table once at 1st level, once whenever the Cleric’s Lore (Divine) score increases, or whenever indicated by Price of Power test.

Roll 1d20, any result achieved more than once is ignored, unless the given effect is broad enough to admit multiple examples:

  1. Character’s hair is always clean and well kept
  2. Character acquires a glowing and healthy complexion
  3. Character gains a powerful and sonorous voice
  4. Character acquires and exudes an air of confidence
  5. Character’s eyesight is clear and perfect, never requiring corrective lenses

*The rules for Price of Power are drawn from James Maliszewski’s work on his blog Grognardia.

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Price of Power

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