Tag: Rules

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  • Player Info

    Information on the following pages supersedes the rules in "Lamentations of the Flame Princess":http://www.rpgnow.com/product/115059/LotFP-Rules-%26-Magic-Free-Version?filters=0_0_0_0&manufacturers_id=2795 for this campaign. For convenience the list is …

  • Languages

    Known languages in the [[The Realms | Realms]]: * [[Arche | Arche]] ** *Beast Tongue* - the gutteral language of the [[Trogs | Trogs]]. Written beast tongue employs highly stylized glyphs to represent words and concepts. ** *Daemic* - the high-pitched …

  • Hit Points

    Hit points are randomly determined and now represented by _Body_ and _Stamina_. * *Body* represents the amount of physical damage a character can withstand before perishing. When a character's Body reaches 0 they are dead. Body is determined according …

  • Cleric-Class

    h2. Stigmata Clerics begin with _Stigmata_ 1 and must roll on the [[Price of Power | Stigmata table]]. Cleric _backgrounds_, _faiths_, and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. …

  • Fighter

    Fighter _backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds Roll 1d6 to determine Fighter's background, each background may only be used once per campaign: # # …

  • Magic-User-Class

    h2. Taint Magic-Users begin with _Taint_ 1 and must roll on the [[Price of Power | Taint table]]. Magic-User _backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds …

  • Specialist

    Specialist _backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds Roll 1d6 to determine Specialist's background, each background may only be used once per campaign: # …

  • Halfling

    Halfling _backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds Roll 1d6 to determine Halfling's background, each background may only be used once per campaign: # # …

  • Dwarf

    Dwarf_backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds Roll 1d6 to determine Dwarf's background, each background may only be used once per campaign: # # # …

  • Elf

    h2. Taint Elves begin with _Taint_ 1 and must roll on the [[Price of Power | Taint table]]. Elf _backgrounds_ and starting _languages_ vary from realm to realm. h2. [[The Realms | Realms]] h3. [[Arche | Arche]] h4. Backgrounds Roll 1d6 …

  • Lore

    The Lore skill represents a character's knowledge about a specific subject. Lore subjects include: * [[Lore-Divine | Divine]] * [[Lore-Forbidden | Forbidden]] Back to [[Player Info | Player Information]] Back to the [[Main Page | Main Page]]

  • Price of Power

    Clerics, Elves, and Magic-Users are touched by the magic they wield. Each have an additional trait: _Taint_ or _Stigmata_. This score begins at 1 and may increase when the character comes into contact with a powerful object of magic or grows in power by …

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